The rules are written on the back. Turn it over and see what the house expects.

OOC Rules1. Respect Is the Price of Entry.
Treat fellow patrons, staff, and players with kindness and courtesy. IC interactions are not an excuse for OOC hostility or toxicity.
2. Discrimination Will Get You Removed.
Racism, homophobia, transphobia, ableism, or any form of bigotry is not tolerated.
Everyone is welcome here—but only if they respect everyone else.
3. No NSFW RP Involving Lalafell.
Lalafell characters are welcome for SFW interactions only.
This is non-negotiable.
4. Consent Is Non-Negotiable.
No means no.
If someone declines RP—whether romantic, combat, or anything else—respect it and move on.
Harassment, subtle or direct, will result in a ban.
5. No OOC Drama. Period.
If you bring OOC drama into the venue, both parties may be removed.
This is a roleplay space, not a battleground.
If you're planning IC conflict, please inform staff beforehand so we can moderate accordingly.
6. This Is an 18+ Venue.
By entering, you confirm you are 18 or older.
Themes may include violence, seduction, trauma, and criminal activity. Enter with awareness.
7. No Weapons Drawn (Unless Authorized).
Weapons must remain sheathed or hidden unless you are venue security or have IC permission.
Unapproved drawn weapons may result in IC and OOC consequences.
8. Minions Must Serve the Scene.
Minions are allowed only if they’re part of the RP.
We reserve the right to ask you to dismiss them if they interfere with immersion or crowd the space.
9. Have Fun—Without Forgetting Where You Are.
This is a world of velvet and venom.
Lose yourself in the story—but not at the cost of others’ comfort or the atmosphere of the venue.

IC Rules1. Draw a weapon, and you draw attention.
Weapons stay sheathed, hidden, or glamoured.
You want to draw something? Try a card.
2. This is neutral ground. Treat it accordingly.
Enemies, rivals, ghosts from old wars—you may glare, posture, or bluff.
But once inside these walls, you will not spill blood without consequence.
3. We protect the uninvolved.
Some come to vanish, some to drink in peace.
If they are not part of your game, you leave them be.
You won’t get a second reminder.
4. Say what you like. A sharp tongue isn't a crime.
But if you speak without caution, don’t be surprised by what listens back.
5. Spill a drink, not blood.
Verbal disputes may be taken to the Negotiation Room.
Physical ones should be handled elsewhere.
6. Your secrets are your currency.
Guard them. Trade them. Spend them.
Just remember: this house collects.
By continuing, you affirm that you are 18+ and agree to these rules.

About Us

Welcome to The Caged Dragon.On the surface, it’s a refined jazz lounge nestled in Shirogane’s shadows—a haven of smooth music, fine cocktails, and warm company. But listen closely, and you’ll hear the truth in every note.Beneath the surface, this is a place of secrets. A sanctuary for those with blood on their hands, ghosts in their past, or power to wield. Criminals, mercenaries, information brokers—all gather here under the illusion of civility. And as long as the rules are followed, even enemies can drink side by side.The lounge is run by Rihla, a woman whose past is as altered as her body—a siren forged by cruelty, now writing her own fate. She offers neutral ground for those who need it, and opportunity for those bold enough to seize it.Whether you come to lose yourself in the music, chase a whispered name on our bounty board, or drown your sins in rosehip and ruin—we won’t ask your reasons.But we will remember your face.At The Caged Dragon, every guest plays a part in a larger story. And here, stories aren’t just told. They’re bought, sold… and sometimes silenced.Your secrets are safe with us—until someone pays more.

Services

Everything has a price. Even discretion.Within the walls of The Caged Dragon, pleasure, power, and profit intertwine like smoke in the low light. Below is a glimpse of what we offer… at least, what we’ll admit to.

Companionship

Some come for the music. Others come for company. Our hosts specialize in conversation, comfort, and—when requested—more personal encounters. Whether you need a listening ear, a teasing smile, or something a little darker, they’ll tailor the night to your needs.Yellow tags: SFW (conversation, ambiance, light flirting)Green tags: NSFW (mature content, sensual RP, etc.)No base fee for companionship. Tips are at your discretion, and generosity is remembered.To book a host, simply approach them. Be respectful. They reserve the right to decline.

Bar

From the classics to custom-crafted concoctions, our bar staff serve drinks with skill and just enough curiosity. Our signature cocktails are infused with rare flavors and stories.Alcoholic and non-alcoholic options availableCustom drink RP encouragedBar menu available from any host or bartenderCan't find what you’re craving? Whisper your poison to the bartender. They might surprise you.

Open Stage

Our stage is yours.Speak to a host or manager to take the spotlight. We’ll lower the house music—and give you space to play.

Dealer's Table

Take a seat. Test your luck.Every hand played at The Caged Dragon's dealer table isn't just about the gil. It's about nerve, tells, and unspoken games beneath the surface. Whether you're bluffing in a friendly round or wagering something... rarer, our dealers will make sure the cards cut clean and the dice roll true.Dealer Table is operated by Casino Royale.

Private Room Rentals

Looking for privacy? Discretion? A space to negotiate, entertain, or… unwind?We offer several private rooms, each with its own ambiance. Rentals may be staffed or unstaffed, depending on your needs.Negotiation RoomUnstaffed: 100k/hour or 250k for the nightStaffed: 250k/hour or 650k for the nightPrivate Rooms 2–4250k/hour or 650k for the nightA “night” refers to the venue’s 3-hour opening period. Overstay charges apply at the hourly rate.

Venue Buyouts:Full lounge rental is available upon request. Pricing varies based on scope and services. Contact management to negotiate terms.

Staff


Owner


Manager


Hosts


Dealer


Bartenders


Security


Shouters

Affiliates

The Roulette

A drinking game based on chance. Just like Russian roulette you pull the trigger til the round is fired and it is game over!How the game works:After ordering and paying for the shot the Patron will do a /random and see what they get. Depending on the number they either win or lose. Their are three tiers of numbers for them to try their luck and double or triple their gil.0-800 = Lose initial 200k
801-980 = 2x the amount of shot
981-1000 = 3x the amount of the shot
Shot price 200k
Patrons are only able to win the 3x amount 1 time per night.
They can play as many times as they want until they hit the 3x amount.

The Tale Behind the Bars

The Girl in the Cage

She was not born in chains—but her freedom was sold all the same.
When her father's life was deemed insufficient to settle his debts, he begged for mercy—for himself. When his body was gone, the cost still lingered. And so, they took her.
What began as retribution became profit.Her innocence was stripped, her body reshaped. She was broken down and rebuilt—a soulless weapon, genetically altered and ruthlessly trained to serve without question. They called it refinement. She called it survival.Years passed behind silk curtains and steel walls. What was once a prison became a mold, shaping her into something deadly and beautiful. Velvet over iron. Fire behind her smile.But she was never theirs.The man who bought her freedom didn’t know what he was setting loose. He thought he’d purchased loyalty. What he gave her instead… was time. Time to think. To remember. To plan.And when he finally died, she didn’t mourn.She had already begun to build.


Stone, Smoke, and Sovereignty

In the shadowed corners of Shirogane, the dragon laid her foundation. A place that looked like luxury and felt like sanctuary—but bore the scent of strategy beneath every breath of rosehip and ruin.The Caged Dragon was not named in mourning. It was a warning. A memory. A promise.Here, the rules are hers.
Here, the mask stays on—until she says otherwise.
Here, she decides what gets caged, and what burns the world down.
It’s a haven for the haunted. A velvet snare for the dangerous. A seat at the table for those with no one else to trust.What was once her prison became her pattern.
And now, she watches through painted eyes and chilled glass, welcoming others who understand what it means to survive.


The Stories Still Unwritten

No one comes to the Dragon without reason.
A bounty hunter chasing ghosts. A dealer seeking sanctuary. A siren singing in someone else’s voice. This place remembers each one.
The Dragon keeps its neutrality—until you break the rules.
But within those boundaries?
Anything goes.
If you linger long enough, you may find yourself part of the lore. Some patrons become fixtures. Others… leave stories behind in blood or whiskey.Leave a mark.
Be remembered.
But know that if your story crosses hers—
…it will be rewritten.